Those of you who follow my anticipated games list may have noticed something. I recently awarded two titles in a row perfect tens. Have I finally gone mad? Possibly, but those scores aren’t due to my insanity level, they were well earned.Uncharted 2 is as polished, beautiful, well-acted, well-scored, and fun of a platform shooter as has ever been made. It should be a PS3 system seller and any true gamer with the disposable income owes it to themselves to play this game, even if it means purchasing a PS3. Uncharted 2 succeeds at everything it attempts to be. It doesn’t really break new ground, but this reviewer doesn’t believe that is necessary to be great. However if innovative greatness is what you are looking for...
Once in a great while, games of such vision come along that they end up being unforgettable, genre defining titles. StarWarsArcade, KungFu, SuperMarioBros, Zelda, Tetris, Gauntlet, MULE, Ultima, ResidentEvil, NFL2K, Halo, CallofDuty, WoW... Each of these games were magical experiences that planted the seeds for my lifetime of video game enjoyment. I remember where I was when I first played them, the theme songs, the addictive game play, in short, how each changed the way I looked at the medium. In this vein, Borderlands is an amazing entertainment experience that I will not soon forget.
As I have written about since early 2008 and more recently with an in-depth preview a few months back, Borderlands is a sci-fi shooter and original intellectual property (IP) from Gearbox Software. When I first read the GameInformer preview I was intrigued, as it spoke of a Mad Max-like world called Pandora and the game’s artificial intelligence that would randomly generate hundreds of thousands of different weapons for the player to wield. The next few months, heck years, would bring a dramatic art style shift to a more comic book style, a closed-door preview at E3, and a couple focus tests, all confirming for me the game was going to be something special. Well, I finally got my hands on the retail version on the launch day last week and it hasn’t left my 360 or gaming mind since.
Role Playing Games (RPG) and First Person Shooters (FPS) have long been my favorite genres. Last year’s critical and retail hit Fallout 3, attempted to bridge the two genres, but leaned far closer to RPG. Many loved it, I did not. I found it boring, the control frustrating, the inventory management/map poorly implemented, and I was turned off by its bland color palate and art style. That being said, the stat management, huge world, DLC’s, and variety of quests were a step in the right direction. I am very pleased to say that after 24 hours of gameplay or so with Borderlands, it is everything I wished that Fallout 3 could have been.
The balance between FPS and RPG is perfect, forming a fun-first, satisfying shooter that still retains the enjoyable grind and ability progression of an RPG. The art style and humor are a perfect match. Each pull of the trigger is satisfying, equipping every new rare gun like a little Christmas, and stumbling on a hidden weapon cache like finding buried treasure.
Borderlands also succeeds in fixing a longtime issue I have had with every FPS before it... play length. Despite what anyone may tell you, length matters. :) Specifically, even the legendary FPS campaigns like Halo or Call of Duty, play through for an amazing 10-12 hours, but that’s it. After that, if I wish to experience the world again, all I can do is replay the same missions. Borderlands, on the contrary, is enormous, but without the feeling that art assets have just been recycled (ODST cough). It sports a 50-80 hour campaign, whose loot gets better on the second play through.
Combine the size and perfect gameplay with smooth menus/maps, at least one DLC coming before Christmas, and online coop where I can bring my toon into the world of any of my friends and bring back any loot, XP, or money I earn back into my world, and you have an incredibly polished and accessible addictive game. Clearly I’m not the only one that feels this way about Gearbox’s opus. Borderlands sold out at many retailers the first week it launched, is near the top of console online game charts, and has spread like a virus amongst my XboxLive buddies. There hasn’t been a night since launch that I’ve been on and not seen a friend “In the Borderlands.”
Put simply, Borderlands is a once in a hardware generation experience. I truly believe that in a few years, FPS/RPGs will be common place and we take it for granted that the combined genre hadn’t always been around. We will have Gearbox to thank for it. So if you are a gamer and enjoy FPSs, RPGs, or heck, video game fun, get Borderlands. If you enjoy the game only half as much as I have, you are in for a real treat.
I guess that’s about it for my sales pitch. All this writing has got me missing actually playing the game. I’m off to shotgun skags and hunt for a new sniper rifle... Pandora is calling.


